Drifting on consoles, the franchise NBA Live returns on mobiles to try to rhythm our summer holidays on virtual floors. It is always EA Sports who is in the maneuver with this opus that has a real ambition: to become the reference of this sport on smartphones and tablets. So, objective achieved?
NBA Live Mobile offers 5-on-5 games as well as various events such as free throws or games where you have to dodge obstacles. At the beginning, the player will have to choose his team fetish before starting a career. Unlike episodes on console consoles, we are here in the presence of a deck of cards that will allow us, later on, to compose a formidable team by collecting boosters that contain basketball players and other bonuses. A solid strength is obtained provided to play for many hours because the title of EA Sports does not really give the impression of rewarding over the victories all more anecdotal than the others. Moreover, the economic model Free to play is a real hindrance to this simulation aspect that makes shine sports games at the present time. However, it is the gameplay that will make NBA Live Mobile a success or not.
Developers have had to adapt to tactile surfaces with more or less success for this opus. Players control themselves via a virtual stick which, despite its ease of use, is sometimes imprecise. It is not uncommon to have trouble managing a basketball player and getting him to do exactly what we want. Other virtual buttons also appear depending on the different situations. When the player is in a defensive position, a button is used to mark the opponent with the ball while another player gives the opportunity to counter to carry out a counter attack. In this case, a pass button, penetrations and another shoot slide on the screen. To shoot, hold down the shoot key and release it when the point reaches the green area of ? the gauge. This gives you a better chance of scoring two or three points. It’s very basic but it works. Obviously, such simplicity will have a hard time convincing simulation enthusiasts but we should not expect more gameplay on tactile. In addition, artificial intelligence is also used in the minimum service and our teammates sometimes struggle to stand out in order to provoke situations that may be favorable to us. The opponents are also in the wait-and-see attitude and rarely try to counters that would energize a part already short.
Here, a game boils down to four quarter minutes of 2 small minutes each. Suffice to say that the scores will be difficult to take off and that it will be impossible to achieve results worthy of the official matches. Again, immersion takes a hit. Luckily, NBA Live Mobile saves the bet technically with quality graphics and a rather good atmosphere during matches. But on the whole, it must be admitted that the title is cruelly lacking in depth. It is possible to face other players online but the parties remain clear, without real stakes and too similar to what is offered solo. Especially since the title of EA Sports is harshly barriers imposed by the system Free to play. An endurance gauge clearly spoils the party by preventing several events or games in a row.
You have to wait several minutes before you can play again. It is not ideal to keep in breath especially that the career mode is limited to finishing matches with only reward, obtaining points of experience, gold coins and more rarely card boosters. Gold Coins are an important resource in the game, the player either has to play every level and task or has to use some kind of nba live mobile coins hack from legit websites that offer free coins and stamina for the game lovers.
FROM THE BASKET TO THE MAP
In the end, NBA Live Mobile is close to the “Ultimate Team” mode that accompanies the eternal FIFA every year. By successfully completing events and winning matches, the player manages to create sets that, once complete, unlock boosters containing new basketball players. A system that has proved itself but which is imposed in this specific case and that does not allow to have a real freedom in the personalization of a team. Even more strange, there are 5 different forces that are proposed.
- Small Ball
- Big Man
Just before a game, it is up to us to select the most balanced compared to the strength of our opponent. This is a good idea, but it greatly hampers the possibility of making substitute players who are eligible for only one of these categories. It is really the frustration that imposes itself in this title and we must add to this a compulsory internet connection to be able to launch the game in addition to the famous system of endurance which forces us to wait until several minutes